I have a model 32 with the same die (5.5clr 1.75")
You need to bend a "reference 90" on a clean piece of tube, you will be able to tell exactly where the bend starts when you take it out of the die. Mark the tube and put it back in the bender, you need to mark the die where your bend actually starts at.
That way, you will always know where your bends will start, so making tubes with multiple bends will be easier.
When bending .120 wall dom, I overbend ~2 degrees to account for spring-back of the tube.
I tend to work from the center of a tube if I'm building a multi-bend tube, like I'll do 2 bends on one side, then replicate them on the other side of the tube, same distances from center.
There is really no reason to have a tube with more than 2 bends though, they are usually too difficult to handle. I try to stick to 1 bend per tube if there is any way possible. If you look at most of the top buggy builders they rarely have tubes with more than 1, maybe 2 bends
sluggin and splicing tube is just as strong (or stonger) than a single piece of tube, so there is no reason to kill yourself with complicated tubing.